Nintendo is delaying the delivery of 64GB Nintendo Switch cartridges to outside game developers until 2019, reports The Wall Street Journal, which cites several people familiar with the matter. The WSJ notes that Nintendo planned to make the 64GB cartridges available in the second half of 2018, but pushed the date back due to technical issues. The sources said the move has brought “slight disappointment” to some developers, especially US publishers who often need the larger capacity for their data-heavy games. The WSJ says those developers now “may wait” for the larger cartridges to be available before releasing those games for the Switch.
Currently, users have the option of buying physical cartridges or downloading the games onto their Switch console. Notable game analyst Daniel Ahmad tweeted that one disadvantage for users is that games which use the bigger cartridges will cost more. Gadgets360 reports that in Japan, Dragon Quest Heroes 1 and 2costs 1,000 yen more on the Nintendo Switch than on the PS4 because it ships on a larger 32GB cartridge (most Switch games come on 8GB or 16GB cartridges.)
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